Tag Archives: iOS

Will Swift be the next king of server side development?

In June 2015, Apple announced at WWDC that they were open-sourcing the Swift language and its runtime libraries. On December 3rd that year they made good on their promise. In this post I’d like to talk about why this is significant, particularly for server-side … Continue reading

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Biometric authentication with Touch ID

Passwords have become such a pain in the neck. Switching between different apps and websites you will usually find different password security policies. One site will inform you no more than 10 characters, other a 6 digits pin. While some other sites will … Continue reading

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Swift from an Objective-C developer’s perspective

After the most recent WWDC, most iOS developers aren’t talking about cool new iOS 8 features or APIs. Instead,  they’re talking about a whole new language: Swift. Yes, you heard right – a whole new programming language. How exciting it is! Apple has … Continue reading

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The Beacon Experiments: Low-Energy Bluetooth Devices in Action

I was recently lucky enough to get a hold of a couple of sets of Bluetooth low-energy beacons; three Estimote beacons and a set of five Kontakt beacons. Whilst the Estimote beacons sure looked a lot fancier, I was keen … Continue reading

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Faking Interactive Video on Mobile

Problem solving is a major aspect of software development, there are often many different solutions to a problem and a good developer will strive for the most simple without compromising maintainability. However, there are certain times when there’s simply no … Continue reading

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Lessons Learnt with iOS In-App Purchasing

Recently we released an iPhone app to the iTunes appstore which contains consumable products that can be purchased by a user.  I want to share with you some of the pain we encountered when the app went live, and what … Continue reading

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